Dry
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Dry::ComponentReplicationState Struct Reference

Per-user component network replication state. More...

#include <Dry/Scene/ReplicationState.h>

Inheritance diagram for Dry::ComponentReplicationState:
Dry::ReplicationState

Public Attributes

NodeReplicationStatenodeState_ {}
 Parent node replication state.
 
WeakPtr< Componentcomponent_
 Link to the actual component.
 
DirtyBits dirtyAttributes_
 Dirty attribute bits.
 
- Public Attributes inherited from Dry::ReplicationState
Connectionconnection_
 Parent network connection.
 

Detailed Description

Per-user component network replication state.


The documentation for this struct was generated from the following file: