Dry
Classes | Enumerations
SpriterData2D.h File Reference

Classes

struct  Dry::Spriter::SpriterData
 Spriter data. More...
 
struct  Dry::Spriter::Folder
 Folder. More...
 
struct  Dry::Spriter::File
 File. More...
 
struct  Dry::Spriter::Entity
 Entity. More...
 
struct  Dry::Spriter::CharacterMap
 Character map. More...
 
struct  Dry::Spriter::MapInstruction
 Map instruction. More...
 
struct  Dry::Spriter::Animation
 Animation. More...
 
struct  Dry::Spriter::MainlineKey
 Mainline key. More...
 
struct  Dry::Spriter::Ref
 Ref. More...
 
struct  Dry::Spriter::Timeline
 Timeline. More...
 
struct  Dry::Spriter::TimelineKey
 Timeline key. More...
 
struct  Dry::Spriter::SpatialInfo
 Spatial info. More...
 
struct  Dry::Spriter::SpatialTimelineKey
 Spatial timeline key. More...
 
struct  Dry::Spriter::BoneTimelineKey
 Bone timeline key. More...
 
struct  Dry::Spriter::SpriteTimelineKey
 Sprite timeline key. More...
 

Enumerations

enum  Dry::Spriter::ObjectType { BONE = 0, SPRITE }
 Object type.
 
enum  Dry::Spriter::CurveType { INSTANT = 0, LINEAR, QUADRATIC, CUBIC }
 Curve type.