Dry
Classes | Enumerations | Variables
ParticleEffect.h File Reference
#include "../Graphics/GraphicsDefs.h"
#include "../Resource/Resource.h"

Classes

struct  Dry::ColorFrame
 Color animation frame definition. More...
 
struct  Dry::TextureFrame
 Texture animation frame definition. More...
 
class  Dry::ParticleEffect
 Particle effect definition. More...
 

Enumerations

enum  Dry::EmitterType {
  EMITTER_SPHERE = 0, EMITTER_BOX, EMITTER_SPHEREVOLUME, EMITTER_CYLINDER,
  EMITTER_RING
}
 Particle emitter shapes.
 

Variables

static const unsigned Dry::DEFAULT_NUM_PARTICLES = 10