Dry
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#include "../Graphics/Drawable.h"
#include "../Math/BoundingBox.h"
#include "../Math/Frustum.h"
#include "../Math/Ray.h"
#include "../Math/Sphere.h"
Classes | |
class | Dry::OctreeQuery |
Base class for octree queries. More... | |
class | Dry::PointOctreeQuery |
Point octree query. More... | |
class | Dry::SphereOctreeQuery |
Sphere octree query. More... | |
class | Dry::BoxOctreeQuery |
Bounding box octree query. More... | |
class | Dry::FrustumOctreeQuery |
Frustum octree query. More... | |
struct | Dry::OctreeQueryResult |
General octree query result. Used for Lua bindings only. More... | |
struct | Dry::RayQueryResult |
Raycast result. More... | |
class | Dry::RayOctreeQuery |
Raycast octree query. More... | |
class | Dry::AllContentOctreeQuery |
Enumerations | |
enum | Dry::RayQueryLevel { RAY_AABB = 0, RAY_OBB, RAY_TRIANGLE, RAY_TRIANGLE_UV } |
Graphics raycast detail level. | |