Dry
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Classes | |
class | Dry::LogicComponent |
Helper base class for user-defined game logic components that hooks up to update events and forwards them to virtual functions similar to ScriptInstance class. More... | |
Enumerations | |
enum | Dry::UpdateEvent : unsigned { Dry::USE_NO_EVENT = 0x0, Dry::USE_UPDATE = 0x1, Dry::USE_POSTUPDATE = 0x2, Dry::USE_FIXEDUPDATE = 0x4, Dry::USE_FIXEDPOSTUPDATE = 0x8 } |
Functions | |
Dry::DRY_FLAGSET (UpdateEvent, UpdateEventFlags) | |
enum Dry::UpdateEvent : unsigned |