Dry
Dry::UIBatch Member List

This is the complete list of members for Dry::UIBatch, including all inherited members.

AddOrMerge(const UIBatch &batch, PODVector< UIBatch > &batches)Dry::UIBatchstatic
AddQuad(float x, float y, float width, float height, int texOffsetX, int texOffsetY, int texWidth=0, int texHeight=0)Dry::UIBatch
AddQuad(const Matrix3x4 &transform, int x, int y, int width, int height, int texOffsetX, int texOffsetY, int texWidth=0, int texHeight=0)Dry::UIBatch
AddQuad(int x, int y, int width, int height, int texOffsetX, int texOffsetY, int texWidth, int texHeight, bool tiled)Dry::UIBatch
AddQuad(const Matrix3x4 &transform, const IntVector2 &a, const IntVector2 &b, const IntVector2 &c, const IntVector2 &d, const IntVector2 &texA, const IntVector2 &texB, const IntVector2 &texC, const IntVector2 &texD)Dry::UIBatch
AddQuad(const Matrix3x4 &transform, const IntVector2 &a, const IntVector2 &b, const IntVector2 &c, const IntVector2 &d, const IntVector2 &texA, const IntVector2 &texB, const IntVector2 &texC, const IntVector2 &texD, const Color &colA, const Color &colB, const Color &colC, const Color &colD)Dry::UIBatch
blendMode_Dry::UIBatch
color_Dry::UIBatch
customMaterial_Dry::UIBatch
element_Dry::UIBatch
GetInterpolatedColor(float x, float y)Dry::UIBatch
invTextureSize_Dry::UIBatch
Merge(const UIBatch &batch)Dry::UIBatch
posAdjustDry::UIBatchstatic
scissor_Dry::UIBatch
SetColor(const Color &color, bool overrideAlpha=false)Dry::UIBatch
SetDefaultColor()Dry::UIBatch
texture_Dry::UIBatch
UIBatch()Dry::UIBatch
UIBatch(UIElement *element, BlendMode blendMode, const IntRect &scissor, Texture *texture, PODVector< float > *vertexData)Dry::UIBatch
useGradient_Dry::UIBatch
vertexData_Dry::UIBatch
vertexEnd_Dry::UIBatch
vertexStart_Dry::UIBatch