Dry
Dry::Terrain Member List

This is the complete list of members for Dry::Terrain, including all inherited members.

AddRef()Dry::RefCounted
AddReplicationState(ComponentReplicationState *state)Dry::Component
AllocateNetworkState()Dry::Serializable
Animatable(Context *context)Dry::Animatableexplicit
animatedNetworkAttributes_Dry::Animatableprotected
animationEnabled_Dry::Animatableprotected
ApplyAttributes() overrideDry::Terrainvirtual
ApplyHeightMap()Dry::Terrain
attributeAnimationInfos_Dry::Animatableprotected
CalculateLodErrors(TerrainPatch *patch)Dry::Terrainprivate
Cast()Dry::Objectinline
Cast() constDry::Objectinline
castShadows_Dry::Terrainprivate
CleanupConnection(Connection *connection)Dry::Component
Component(Context *context)Dry::Componentexplicit
context_Dry::Objectprotected
CreateGeometry()Dry::Terrainprivate
CreateIndexData()Dry::Terrainprivate
CreatePatchGeometry(TerrainPatch *patch)Dry::Terrain
DoAutoRemove(AutoRemoveMode mode)Dry::Componentprotected
DrawDebugGeometry(DebugRenderer *debug, bool depthTest)Dry::Componentvirtual
drawDistance_Dry::Terrainprivate
drawRanges_Dry::Terrainprivate
DRY_OBJECT(Terrain, Component) (defined in Dry::Terrain)Dry::Terrainprivate
east_Dry::Terrainprivate
eastID_Dry::Terrainprivate
enabled_Dry::Componentprotected
FindAttributeAnimationTarget(const String &name, String &outName)Dry::Animatableprotectedvirtual
GetAnimationEnabled() constDry::Animatableinline
GetAttribute(unsigned index) constDry::Serializable
GetAttribute(const String &name) constDry::Serializable
GetAttributeAnimation(const String &name) constDry::Animatable
GetAttributeAnimationInfo(const String &name) constDry::Animatableprotected
GetAttributeAnimationSpeed(const String &name) constDry::Animatable
GetAttributeAnimationTime(const String &name) constDry::Animatable
GetAttributeAnimationWrapMode(const String &name) constDry::Animatable
GetAttributeDefault(unsigned index) constDry::Serializable
GetAttributeDefault(const String &name) constDry::Serializable
GetAttributes() constDry::Serializablevirtual
GetBlockEvents() constDry::Objectinline
GetCastShadows() constDry::Terraininline
GetCategory() constDry::Object
GetComponent(StringHash type) constDry::Component
GetComponent() constDry::Component
GetComponents(PODVector< Component *> &dest, StringHash type) constDry::Component
GetComponents(PODVector< T *> &dest) constDry::Component
GetContext() constDry::Objectinline
GetDependencyNodes(PODVector< Node *> &dest)Dry::Componentvirtual
GetDrawDistance() constDry::Terraininline
GetEastNeighbor() constDry::Terraininline
GetEventDataMap() constDry::Object
GetEventHandler() constDry::Object
GetEventSender() constDry::Object
GetFixedUpdateSource()Dry::Componentprotected
GetGlobalVar(StringHash key) constDry::Object
GetGlobalVars() constDry::Object
GetHeight(const Vector3 &worldPosition) constDry::Terrain
GetHeightData() constDry::Terraininline
GetHeightMap() constDry::Terrain
GetHeightMapAttr() constDry::Terrain
GetID() constDry::Componentinline
GetInterceptNetworkUpdate(const String &attributeName) constDry::Serializable
GetLightMask() constDry::Terraininline
GetLodBias() constDry::Terraininline
GetLodHeight(int x, int z, unsigned lodLevel) constDry::Terrainprivate
GetMaterial() constDry::Terrain
GetMaterialAttr() constDry::Terrain
GetMaxLights() constDry::Terraininline
GetMaxLodLevels() constDry::Terraininline
GetNeighborPatch(int x, int z) constDry::Terrain
GetNetworkAttributes() constDry::Serializablevirtual
GetNetworkState() constDry::Serializableinline
GetNode() constDry::Componentinline
GetNormal(const Vector3 &worldPosition) constDry::Terrain
GetNorthNeighbor() constDry::Terraininline
GetNumAttributes() constDry::Serializable
GetNumNetworkAttributes() constDry::Serializable
GetNumPatches() constDry::Terraininline
GetNumVertices() constDry::Terraininline
GetObjectAnimation() constDry::Animatable
GetObjectAnimationAttr() constDry::Animatable
GetOcclusionLodLevel() constDry::Terraininline
GetPatch(unsigned index) constDry::Terrain
GetPatch(int x, int z) constDry::Terrain
GetPatchSize() constDry::Terraininline
GetRawHeight(int x, int z) constDry::Terrainprivate
GetRawNormal(int x, int z) constDry::Terrainprivate
GetScene() constDry::Component
GetShadowDistance() constDry::Terraininline
GetShadowMask() constDry::Terraininline
GetSmoothing() constDry::Terraininline
GetSourceHeight(int x, int z) constDry::Terrainprivate
GetSouthNeighbor() constDry::Terraininline
GetSpacing() constDry::Terraininline
GetSubsystem(StringHash type) constDry::Object
GetSubsystem() constDry::Object
GetType() const =0Dry::Objectpure virtual
GetTypeInfo() const =0Dry::Objectpure virtual
GetTypeInfoStatic()Dry::Objectinlinestatic
GetTypeName() const =0Dry::Objectpure virtual
GetViewMask() constDry::Terraininline
GetWestNeighbor() constDry::Terraininline
GetZoneMask() constDry::Terraininline
HandleAttributeAnimationAdded(StringHash eventType, VariantMap &eventData)Dry::Animatableprotected
HandleAttributeAnimationRemoved(StringHash eventType, VariantMap &eventData)Dry::Animatableprotected
HandleAttributeAnimationUpdate(StringHash eventType, VariantMap &eventData)Dry::Componentprotected
HandleHeightMapReloadFinished(StringHash eventType, VariantMap &eventData)Dry::Terrainprivate
HandleNeighborTerrainCreated(StringHash eventType, VariantMap &eventData)Dry::Terrainprivate
HasEventHandlers() constDry::Objectinline
HasSubscribedToEvent(StringHash eventType) constDry::Object
HasSubscribedToEvent(Object *sender, StringHash eventType) constDry::Object
heightData_Dry::Terrainprivate
heightMap_Dry::Terrainprivate
HeightMapToWorld(const IntVector2 &pixelPosition) constDry::Terrain
id_Dry::Componentprotected
indexBuffer_Dry::Terrainprivate
IsAnimatedNetworkAttribute(const AttributeInfo &attrInfo) constDry::Animatableprotected
IsEnabled() constDry::Componentinline
IsEnabledEffective() constDry::Component
IsInstanceOf(StringHash type) constDry::Object
IsInstanceOf(const TypeInfo *typeInfo) constDry::Object
IsInstanceOf() constDry::Objectinline
IsOccludee() constDry::Terraininline
IsOccluder() constDry::Terraininline
IsReplicated() constDry::Component
IsTemporary() constDry::Serializableinline
IsVisible() constDry::Terraininline
lastNumVertices_Dry::Terrainprivate
lastPatchSize_Dry::Terrainprivate
lastSpacing_Dry::Terrainprivate
lightMask_Dry::Terrainprivate
Load(Deserializer &source)Dry::Serializablevirtual
LoadJSON(const JSONValue &source) overrideDry::Animatablevirtual
LoadXML(const XMLElement &source) overrideDry::Animatablevirtual
lodBias_Dry::Terrainprivate
LookupEnum(const String &valueStr, Variant &varValue, const AttributeInfo &attr) constDry::Serializableprotected
MarkNeighborsDirty()Dry::Terraininlineprivate
MarkNetworkUpdate() overrideDry::Componentvirtual
MarkTerrainDirty()Dry::Terraininlineprivate
material_Dry::Terrainprivate
maxLights_Dry::Terrainprivate
maxLodLevels_Dry::Terrainprivate
neighborsDirty_Dry::Terrainprivate
networkState_Dry::Serializableprotected
networkUpdate_Dry::Componentprotected
node_Dry::Componentprotected
north_Dry::Terrainprivate
northID_Dry::Terrainprivate
numLodLevels_Dry::Terrainprivate
numPatches_Dry::Terrainprivate
numVertices_Dry::Terrainprivate
Object(Context *context)Dry::Objectexplicit
objectAnimation_Dry::Animatableprotected
occludee_Dry::Terrainprivate
occluder_Dry::Terrainprivate
occlusionLodLevel_Dry::Terrainprivate
OnAttributeAnimationAdded() overrideDry::Componentprotectedvirtual
OnAttributeAnimationRemoved() overrideDry::Componentprotectedvirtual
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData)Dry::Objectvirtual
OnGetAttribute(const AttributeInfo &attr, Variant &dest) constDry::Serializablevirtual
OnMarkedDirty(Node *node)Dry::Componentprotectedvirtual
OnNodeSet(Node *node)Dry::Componentprotectedvirtual
OnNodeSetEnabled(Node *node)Dry::Componentprotectedvirtual
OnObjectAnimationAdded(ObjectAnimation *objectAnimation)Dry::Animatableprotected
OnObjectAnimationRemoved(ObjectAnimation *objectAnimation)Dry::Animatableprotected
OnSceneSet(Scene *scene)Dry::Componentprotectedvirtual
OnSetAttribute(const AttributeInfo &attr, const Variant &src)Dry::Serializablevirtual
OnSetEnabled() overrideDry::Terrainvirtual
operator=(const RefCounted &rhs)=deleteDry::RefCounted
patches_Dry::Terrainprivate
patchSize_Dry::Terrainprivate
patchWorldOrigin_Dry::Terrainprivate
patchWorldSize_Dry::Terrainprivate
PrepareNetworkUpdate()Dry::Component
ReadDeltaUpdate(Deserializer &source)Dry::Serializable
ReadLatestDataUpdate(Deserializer &source)Dry::Serializable
recreateTerrain_Dry::Terrainprivate
RefCounted()Dry::RefCounted
RefCounted(const RefCounted &rhs)=deleteDry::RefCounted
RefCountPtr()Dry::RefCountedinline
Refs() constDry::RefCounted
RegisterObject(Context *context)Dry::Terrainstatic
ReleaseRef()Dry::RefCounted
Remove()Dry::Component
RemoveAttributeAnimation(const String &name)Dry::Animatable
RemoveInstanceDefault()Dry::Serializable
RemoveObjectAnimation()Dry::Animatable
ResetToDefault()Dry::Serializable
Save(Serializer &dest) const overrideDry::Componentvirtual
SaveDefaultAttributes() constDry::Serializableinlinevirtual
SaveJSON(JSONValue &dest) const overrideDry::Componentvirtual
SaveXML(XMLElement &dest) const overrideDry::Componentvirtual
SendEvent(StringHash eventType)Dry::Object
SendEvent(StringHash eventType, VariantMap &eventData)Dry::Object
SendEvent(StringHash eventType, Args... args)Dry::Objectinline
Serializable(Context *context)Dry::Serializableexplicit
SetAnimationEnabled(bool enable)Dry::Animatable
SetAnimationTime(float time)Dry::Animatable
SetAttribute(unsigned index, const Variant &value)Dry::Serializable
SetAttribute(const String &name, const Variant &value)Dry::Serializable
SetAttributeAnimation(const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f)Dry::Animatable
SetAttributeAnimationSpeed(const String &name, float speed)Dry::Animatable
SetAttributeAnimationTime(const String &name, float time)Dry::Animatable
SetAttributeAnimationWrapMode(const String &name, WrapMode wrapMode)Dry::Animatable
SetBlockEvents(bool block)Dry::Objectinline
SetCastShadows(bool enable)Dry::Terrain
SetDrawDistance(float distance)Dry::Terrain
SetEastNeighbor(Terrain *east)Dry::Terrain
SetEnabled(bool enable)Dry::Component
SetGlobalVar(StringHash key, const Variant &value)Dry::Object
SetHeightMap(Image *image)Dry::Terrain
SetHeightMapAttr(const ResourceRef &value)Dry::Terrain
SetHeightMapInternal(Image *image, bool recreateNow)Dry::Terrainprivate
SetID(unsigned id)Dry::Componentprotected
SetInstanceDefault(bool enable)Dry::Serializableinline
SetInterceptNetworkUpdate(const String &attributeName, bool enable)Dry::Serializable
SetLightMask(unsigned mask)Dry::Terrain
SetLodBias(float bias)Dry::Terrain
SetMaterial(Material *material)Dry::Terrain
SetMaterialAttr(const ResourceRef &value)Dry::Terrain
SetMaxLights(unsigned num)Dry::Terrain
SetMaxLodLevels(unsigned levels)Dry::Terrain
SetMaxLodLevelsAttr(unsigned value)Dry::Terrain
SetNeighbors(Terrain *north, Terrain *south, Terrain *west, Terrain *east)Dry::Terrain
SetNode(Node *node)Dry::Componentprotected
SetNorthNeighbor(Terrain *north)Dry::Terrain
SetObjectAnimation(ObjectAnimation *objectAnimation)Dry::Animatable
SetObjectAnimationAttr(const ResourceRef &value)Dry::Animatable
SetObjectAttributeAnimation(const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode, float speed)Dry::Animatableprotected
SetOccludee(bool enable)Dry::Terrain
SetOccluder(bool enable)Dry::Terrain
SetOcclusionLodLevel(unsigned level)Dry::Terrain
SetOcclusionLodLevelAttr(unsigned value)Dry::Terrain
SetPatchNeighbors(TerrainPatch *patch)Dry::Terrainprivate
SetPatchSize(int size)Dry::Terrain
SetPatchSizeAttr(int value)Dry::Terrain
SetShadowDistance(float distance)Dry::Terrain
SetShadowMask(unsigned mask)Dry::Terrain
SetSmoothing(bool enable)Dry::Terrain
SetSouthNeighbor(Terrain *south)Dry::Terrain
SetSpacing(const Vector3 &spacing)Dry::Terrain
SetTemporary(bool enable)Dry::Serializable
SetViewMask(unsigned mask)Dry::Terrain
SetWestNeighbor(Terrain *west)Dry::Terrain
SetZoneMask(unsigned mask)Dry::Terrain
shadowDistance_Dry::Terrainprivate
shadowMask_Dry::Terrainprivate
smoothing_Dry::Terrainprivate
sourceHeightData_Dry::Terrainprivate
south_Dry::Terrainprivate
southID_Dry::Terrainprivate
spacing_Dry::Terrainprivate
SubscribeToEvent(StringHash eventType, EventHandler *handler)Dry::Object
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler)Dry::Object
SubscribeToEvent(StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Dry::Object
SubscribeToEvent(Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Dry::Object
Terrain(Context *context)Dry::Terrainexplicit
UnsubscribeFromAllEvents()Dry::Object
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData)Dry::Object
UnsubscribeFromEvent(StringHash eventType)Dry::Object
UnsubscribeFromEvent(Object *sender, StringHash eventType)Dry::Object
UnsubscribeFromEvents(Object *sender)Dry::Object
UpdateAttributeAnimations(float timeStep)Dry::Animatableprotected
UpdateEdgePatchNeighbors()Dry::Terrainprivate
UpdatePatchLod(TerrainPatch *patch)Dry::Terrain
viewMask_Dry::Terrainprivate
visible_Dry::Terrainprivate
WeakRefs() constDry::RefCounted
west_Dry::Terrainprivate
westID_Dry::Terrainprivate
WorldToHeightMap(const Vector3 &worldPosition) constDry::Terrain
WriteDeltaUpdate(Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp)Dry::Serializable
WriteInitialDeltaUpdate(Serializer &dest, unsigned char timeStamp)Dry::Serializable
WriteLatestDataUpdate(Serializer &dest, unsigned char timeStamp)Dry::Serializable
zoneMask_Dry::Terrainprivate
~Animatable() overrideDry::Animatable
~Component() override=default (defined in Dry::Component)Dry::Component
~Object() overrideDry::Object
~RefCounted()Dry::RefCountedvirtual
~Serializable() overrideDry::Serializable
~Terrain() overrideDry::Terrain