Dry
Dry::Sprite2D Member List

This is the complete list of members for Dry::Sprite2D, including all inherited members.

AddRef()Dry::RefCounted
BeginLoad(Deserializer &source) overrideDry::Sprite2Dvirtual
Cast()Dry::Objectinline
Cast() constDry::Objectinline
context_Dry::Objectprotected
DRY_OBJECT(Sprite2D, Resource) (defined in Dry::Sprite2D)Dry::Sprite2Dprivate
edgeOffset_Dry::Sprite2Dprivate
EndLoad() overrideDry::Sprite2Dvirtual
GetAsyncLoadState() constDry::Resourceinline
GetBlockEvents() constDry::Objectinline
GetCategory() constDry::Object
GetContext() constDry::Objectinline
GetDrawRectangle(Rect &rect, bool flipX=false, bool flipY=false) constDry::Sprite2D
GetDrawRectangle(Rect &rect, const Vector2 &hotSpot, bool flipX=false, bool flipY=false) constDry::Sprite2D
GetEventDataMap() constDry::Object
GetEventHandler() constDry::Object
GetEventSender() constDry::Object
GetGlobalVar(StringHash key) constDry::Object
GetGlobalVars() constDry::Object
GetHotSpot() constDry::Sprite2Dinline
GetMemoryUse() constDry::Resourceinline
GetName() constDry::Resourceinline
GetNameHash() constDry::Resourceinline
GetOffset() constDry::Sprite2Dinline
GetRectangle() constDry::Sprite2Dinline
GetSpriteSheet() constDry::Sprite2Dinline
GetSubsystem(StringHash type) constDry::Object
GetSubsystem() constDry::Object
GetTexture() constDry::Sprite2Dinline
GetTextureEdgeOffset() constDry::Sprite2Dinline
GetTextureRectangle(Rect &rect, bool flipX=false, bool flipY=false) constDry::Sprite2D
GetType() const =0Dry::Objectpure virtual
GetTypeInfo() const =0Dry::Objectpure virtual
GetTypeInfoStatic()Dry::Objectinlinestatic
GetTypeName() const =0Dry::Objectpure virtual
GetUseTimer()Dry::Resource
HasEventHandlers() constDry::Objectinline
HasSubscribedToEvent(StringHash eventType) constDry::Object
HasSubscribedToEvent(Object *sender, StringHash eventType) constDry::Object
hotSpot_Dry::Sprite2Dprivate
IsInstanceOf(StringHash type) constDry::Object
IsInstanceOf(const TypeInfo *typeInfo) constDry::Object
IsInstanceOf() constDry::Objectinline
Load(Deserializer &source)Dry::Resource
LoadFile(const String &fileName)Dry::Resource
LoadFromResourceRef(Object *object, const ResourceRef &value)Dry::Sprite2Dstatic
loadTexture_Dry::Sprite2Dprivate
Object(Context *context)Dry::Objectexplicit
offset_Dry::Sprite2Dprivate
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData)Dry::Objectvirtual
operator=(const RefCounted &rhs)=deleteDry::RefCounted
rectangle_Dry::Sprite2Dprivate
RefCounted()Dry::RefCounted
RefCounted(const RefCounted &rhs)=deleteDry::RefCounted
RefCountPtr()Dry::RefCountedinline
Refs() constDry::RefCounted
RegisterObject(Context *context)Dry::Sprite2Dstatic
ReleaseRef()Dry::RefCounted
ResetUseTimer()Dry::Resource
Resource(Context *context)Dry::Resourceexplicit
Save(Serializer &dest) constDry::Resourcevirtual
SaveFile(const String &fileName) constDry::Resourcevirtual
SaveToResourceRef(Sprite2D *sprite)Dry::Sprite2Dstatic
SendEvent(StringHash eventType)Dry::Object
SendEvent(StringHash eventType, VariantMap &eventData)Dry::Object
SendEvent(StringHash eventType, Args... args)Dry::Objectinline
SetAsyncLoadState(AsyncLoadState newState)Dry::Resource
SetBlockEvents(bool block)Dry::Objectinline
SetGlobalVar(StringHash key, const Variant &value)Dry::Object
SetHotSpot(const Vector2 &hotSpot)Dry::Sprite2D
SetMemoryUse(unsigned size)Dry::Resource
SetName(const String &name)Dry::Resource
SetOffset(const IntVector2 &offset)Dry::Sprite2D
SetRectangle(const IntRect &rectangle)Dry::Sprite2D
SetSpriteSheet(SpriteSheet2D *spriteSheet)Dry::Sprite2D
SetTexture(Texture2D *texture)Dry::Sprite2D
SetTextureEdgeOffset(float offset)Dry::Sprite2D
Sprite2D(Context *context)Dry::Sprite2Dexplicit
spriteSheet_Dry::Sprite2Dprivate
SubscribeToEvent(StringHash eventType, EventHandler *handler)Dry::Object
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler)Dry::Object
SubscribeToEvent(StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Dry::Object
SubscribeToEvent(Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Dry::Object
texture_Dry::Sprite2Dprivate
UnsubscribeFromAllEvents()Dry::Object
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData)Dry::Object
UnsubscribeFromEvent(StringHash eventType)Dry::Object
UnsubscribeFromEvent(Object *sender, StringHash eventType)Dry::Object
UnsubscribeFromEvents(Object *sender)Dry::Object
WeakRefs() constDry::RefCounted
~Object() overrideDry::Object
~RefCounted()Dry::RefCountedvirtual
~Sprite2D() overrideDry::Sprite2D