Dry
Dry::SoundSource3D Member List

This is the complete list of members for Dry::SoundSource3D, including all inherited members.

AddRef()Dry::RefCounted
AddReplicationState(ComponentReplicationState *state)Dry::Component
AllocateNetworkState()Dry::Serializable
Animatable(Context *context)Dry::Animatableexplicit
animatedNetworkAttributes_Dry::Animatableprotected
animationEnabled_Dry::Animatableprotected
ApplyAttributes()Dry::Serializableinlinevirtual
attenuation_Dry::SoundSourceprotected
attributeAnimationInfos_Dry::Animatableprotected
audio_Dry::SoundSourceprotected
autoRemove_Dry::SoundSourceprotected
CalculateAttenuation()Dry::SoundSource3D
Cast()Dry::Objectinline
Cast() constDry::Objectinline
CleanupConnection(Connection *connection)Dry::Component
Component(Context *context)Dry::Componentexplicit
context_Dry::Objectprotected
DoAutoRemove(AutoRemoveMode mode)Dry::Componentprotected
DrawDebugGeometry(DebugRenderer *debug, bool depthTest) overrideDry::SoundSource3Dvirtual
DRY_OBJECT(SoundSource3D, SoundSource) (defined in Dry::SoundSource3D)Dry::SoundSource3Dprivate
enabled_Dry::Componentprotected
farDistance_Dry::SoundSource3Dprotected
FindAttributeAnimationTarget(const String &name, String &outName)Dry::Animatableprotectedvirtual
frequency_Dry::SoundSourceprotected
gain_Dry::SoundSourceprotected
GetAnimationEnabled() constDry::Animatableinline
GetAttenuation() constDry::SoundSourceinline
GetAttribute(unsigned index) constDry::Serializable
GetAttribute(const String &name) constDry::Serializable
GetAttributeAnimation(const String &name) constDry::Animatable
GetAttributeAnimationInfo(const String &name) constDry::Animatableprotected
GetAttributeAnimationSpeed(const String &name) constDry::Animatable
GetAttributeAnimationTime(const String &name) constDry::Animatable
GetAttributeAnimationWrapMode(const String &name) constDry::Animatable
GetAttributeDefault(unsigned index) constDry::Serializable
GetAttributeDefault(const String &name) constDry::Serializable
GetAttributes() constDry::Serializablevirtual
GetAutoRemoveMode() constDry::SoundSourceinline
GetBlockEvents() constDry::Objectinline
GetCategory() constDry::Object
GetComponent(StringHash type) constDry::Component
GetComponent() constDry::Component
GetComponents(PODVector< Component *> &dest, StringHash type) constDry::Component
GetComponents(PODVector< T *> &dest) constDry::Component
GetContext() constDry::Objectinline
GetDependencyNodes(PODVector< Node *> &dest)Dry::Componentvirtual
GetEventDataMap() constDry::Object
GetEventHandler() constDry::Object
GetEventSender() constDry::Object
GetFarDistance() constDry::SoundSource3Dinline
GetFixedUpdateSource()Dry::Componentprotected
GetFrequency() constDry::SoundSourceinline
GetGain() constDry::SoundSourceinline
GetGlobalVar(StringHash key) constDry::Object
GetGlobalVars() constDry::Object
GetID() constDry::Componentinline
GetInnerAngle() constDry::SoundSource3Dinline
GetInterceptNetworkUpdate(const String &attributeName) constDry::Serializable
GetNearDistance() constDry::SoundSource3Dinline
GetNetworkAttributes() constDry::Serializablevirtual
GetNetworkState() constDry::Serializableinline
GetNode() constDry::Componentinline
GetNumAttributes() constDry::Serializable
GetNumNetworkAttributes() constDry::Serializable
GetObjectAnimation() constDry::Animatable
GetObjectAnimationAttr() constDry::Animatable
GetOuterAngle() constDry::SoundSource3Dinline
GetPanning() constDry::SoundSourceinline
GetPlayPosition() constDry::SoundSourceinline
GetPositionAttr() constDry::SoundSource
GetScene() constDry::Component
GetSound() constDry::SoundSourceinline
GetSoundAttr() constDry::SoundSource
GetSoundType() constDry::SoundSourceinline
GetSubsystem(StringHash type) constDry::Object
GetSubsystem() constDry::Object
GetTimePosition() constDry::SoundSourceinline
GetType() const =0Dry::Objectpure virtual
GetTypeInfo() const =0Dry::Objectpure virtual
GetTypeInfoStatic()Dry::Objectinlinestatic
GetTypeName() const =0Dry::Objectpure virtual
HandleAttributeAnimationAdded(StringHash eventType, VariantMap &eventData)Dry::Animatableprotected
HandleAttributeAnimationRemoved(StringHash eventType, VariantMap &eventData)Dry::Animatableprotected
HandleAttributeAnimationUpdate(StringHash eventType, VariantMap &eventData)Dry::Componentprotected
HasEventHandlers() constDry::Objectinline
HasSubscribedToEvent(StringHash eventType) constDry::Object
HasSubscribedToEvent(Object *sender, StringHash eventType) constDry::Object
id_Dry::Componentprotected
innerAngle_Dry::SoundSource3Dprotected
IsAnimatedNetworkAttribute(const AttributeInfo &attrInfo) constDry::Animatableprotected
IsEnabled() constDry::Componentinline
IsEnabledEffective() constDry::Component
IsInstanceOf(StringHash type) constDry::Object
IsInstanceOf(const TypeInfo *typeInfo) constDry::Object
IsInstanceOf() constDry::Objectinline
IsPlaying() constDry::SoundSource
IsReplicated() constDry::Component
IsTemporary() constDry::Serializableinline
Load(Deserializer &source)Dry::Serializablevirtual
LoadJSON(const JSONValue &source) overrideDry::Animatablevirtual
LoadXML(const XMLElement &source) overrideDry::Animatablevirtual
LookupEnum(const String &valueStr, Variant &varValue, const AttributeInfo &attr) constDry::Serializableprotected
MarkNetworkUpdate() overrideDry::Componentvirtual
masterGain_Dry::SoundSourceprotected
Mix(int *dest, unsigned samples, int mixRate, bool stereo, bool interpolation)Dry::SoundSource
nearDistance_Dry::SoundSource3Dprotected
networkState_Dry::Serializableprotected
networkUpdate_Dry::Componentprotected
node_Dry::Componentprotected
Object(Context *context)Dry::Objectexplicit
objectAnimation_Dry::Animatableprotected
OnAttributeAnimationAdded() overrideDry::Componentprotectedvirtual
OnAttributeAnimationRemoved() overrideDry::Componentprotectedvirtual
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData)Dry::Objectvirtual
OnGetAttribute(const AttributeInfo &attr, Variant &dest) constDry::Serializablevirtual
OnMarkedDirty(Node *node)Dry::Componentprotectedvirtual
OnNodeSet(Node *node)Dry::Componentprotectedvirtual
OnNodeSetEnabled(Node *node)Dry::Componentprotectedvirtual
OnObjectAnimationAdded(ObjectAnimation *objectAnimation)Dry::Animatableprotected
OnObjectAnimationRemoved(ObjectAnimation *objectAnimation)Dry::Animatableprotected
OnSceneSet(Scene *scene)Dry::Componentprotectedvirtual
OnSetAttribute(const AttributeInfo &attr, const Variant &src)Dry::Serializablevirtual
OnSetEnabled()Dry::Componentinlinevirtual
operator=(const RefCounted &rhs)=deleteDry::RefCounted
outerAngle_Dry::SoundSource3Dprotected
panning_Dry::SoundSourceprotected
Play(Sound *sound)Dry::SoundSource
Play(Sound *sound, float frequency)Dry::SoundSource
Play(Sound *sound, float frequency, float gain)Dry::SoundSource
Play(Sound *sound, float frequency, float gain, float panning)Dry::SoundSource
Play(SoundStream *stream)Dry::SoundSource
PrepareNetworkUpdate()Dry::Component
ReadDeltaUpdate(Deserializer &source)Dry::Serializable
ReadLatestDataUpdate(Deserializer &source)Dry::Serializable
RefCounted()Dry::RefCounted
RefCounted(const RefCounted &rhs)=deleteDry::RefCounted
RefCountPtr()Dry::RefCountedinline
Refs() constDry::RefCounted
RegisterObject(Context *context)Dry::SoundSource3Dstatic
ReleaseRef()Dry::RefCounted
Remove()Dry::Component
RemoveAttributeAnimation(const String &name)Dry::Animatable
RemoveInstanceDefault()Dry::Serializable
RemoveObjectAnimation()Dry::Animatable
ResetToDefault()Dry::Serializable
RollAngleoffFactor() constDry::SoundSource3Dinline
rolloffFactor_Dry::SoundSource3Dprotected
Save(Serializer &dest) const overrideDry::Componentvirtual
SaveDefaultAttributes() constDry::Serializableinlinevirtual
SaveJSON(JSONValue &dest) const overrideDry::Componentvirtual
SaveXML(XMLElement &dest) const overrideDry::Componentvirtual
Seek(float seekTime)Dry::SoundSource
SendEvent(StringHash eventType)Dry::Object
SendEvent(StringHash eventType, VariantMap &eventData)Dry::Object
SendEvent(StringHash eventType, Args... args)Dry::Objectinline
sendFinishedEvent_Dry::SoundSourceprotected
Serializable(Context *context)Dry::Serializableexplicit
SetAngleAttenuation(float innerAngle, float outerAngle)Dry::SoundSource3D
SetAnimationEnabled(bool enable)Dry::Animatable
SetAnimationTime(float time)Dry::Animatable
SetAttenuation(float attenuation)Dry::SoundSource
SetAttribute(unsigned index, const Variant &value)Dry::Serializable
SetAttribute(const String &name, const Variant &value)Dry::Serializable
SetAttributeAnimation(const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f)Dry::Animatable
SetAttributeAnimationSpeed(const String &name, float speed)Dry::Animatable
SetAttributeAnimationTime(const String &name, float time)Dry::Animatable
SetAttributeAnimationWrapMode(const String &name, WrapMode wrapMode)Dry::Animatable
SetAutoRemoveMode(AutoRemoveMode mode)Dry::SoundSource
SetBlockEvents(bool block)Dry::Objectinline
SetDistanceAttenuation(float nearDistance, float farDistance, float rolloffFactor)Dry::SoundSource3D
SetEnabled(bool enable)Dry::Component
SetFarDistance(float distance)Dry::SoundSource3D
SetFrequency(float frequency)Dry::SoundSource
SetGain(float gain)Dry::SoundSource
SetGlobalVar(StringHash key, const Variant &value)Dry::Object
SetID(unsigned id)Dry::Componentprotected
SetInnerAngle(float angle)Dry::SoundSource3D
SetInstanceDefault(bool enable)Dry::Serializableinline
SetInterceptNetworkUpdate(const String &attributeName, bool enable)Dry::Serializable
SetNearDistance(float distance)Dry::SoundSource3D
SetNode(Node *node)Dry::Componentprotected
SetObjectAnimation(ObjectAnimation *objectAnimation)Dry::Animatable
SetObjectAnimationAttr(const ResourceRef &value)Dry::Animatable
SetObjectAttributeAnimation(const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode, float speed)Dry::Animatableprotected
SetOuterAngle(float angle)Dry::SoundSource3D
SetPanning(float panning)Dry::SoundSource
SetPlayingAttr(bool value)Dry::SoundSource
SetPlayPosition(signed char *pos)Dry::SoundSource
SetPositionAttr(int value)Dry::SoundSource
SetRolloffFactor(float factor)Dry::SoundSource3D
SetSoundAttr(const ResourceRef &value)Dry::SoundSource
SetSoundType(const String &type)Dry::SoundSource
SetTemporary(bool enable)Dry::Serializable
SoundSource(Context *context)Dry::SoundSourceexplicit
SoundSource3D(Context *context)Dry::SoundSource3Dexplicit
soundType_Dry::SoundSourceprotected
soundTypeHash_Dry::SoundSourceprotected
Stop()Dry::SoundSource
SubscribeToEvent(StringHash eventType, EventHandler *handler)Dry::Object
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler)Dry::Object
SubscribeToEvent(StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Dry::Object
SubscribeToEvent(Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Dry::Object
UnsubscribeFromAllEvents()Dry::Object
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData)Dry::Object
UnsubscribeFromEvent(StringHash eventType)Dry::Object
UnsubscribeFromEvent(Object *sender, StringHash eventType)Dry::Object
UnsubscribeFromEvents(Object *sender)Dry::Object
Update(float timeStep) overrideDry::SoundSource3Dvirtual
UpdateAttributeAnimations(float timeStep)Dry::Animatableprotected
UpdateMasterGain()Dry::SoundSource
WeakRefs() constDry::RefCounted
WriteDeltaUpdate(Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp)Dry::Serializable
WriteInitialDeltaUpdate(Serializer &dest, unsigned char timeStamp)Dry::Serializable
WriteLatestDataUpdate(Serializer &dest, unsigned char timeStamp)Dry::Serializable
~Animatable() overrideDry::Animatable
~Component() override=default (defined in Dry::Component)Dry::Component
~Object() overrideDry::Object
~RefCounted()Dry::RefCountedvirtual
~Serializable() overrideDry::Serializable
~SoundSource() overrideDry::SoundSource