Dry
Dry::PhysicsWorld2D Member List

This is the complete list of members for Dry::PhysicsWorld2D, including all inherited members.

AddDelayedWorldTransform(const DelayedWorldTransform2D &transform)Dry::PhysicsWorld2D
AddRef()Dry::RefCounted
AddReplicationState(ComponentReplicationState *state)Dry::Component
AddRigidBody(RigidBody2D *rigidBody)Dry::PhysicsWorld2D
AllocateNetworkState()Dry::Serializable
Animatable(Context *context)Dry::Animatableexplicit
animatedNetworkAttributes_Dry::Animatableprotected
animationEnabled_Dry::Animatableprotected
ApplyAttributes()Dry::Serializableinlinevirtual
applyingTransforms_Dry::PhysicsWorld2Dprotected
attributeAnimationInfos_Dry::Animatableprotected
BeginContact(b2Contact *contact) overrideDry::PhysicsWorld2D
beginContactInfos_Dry::PhysicsWorld2Dprotected
Cast()Dry::Objectinline
Cast() constDry::Objectinline
CleanupConnection(Connection *connection)Dry::Component
Component(Context *context)Dry::Componentexplicit
contacts_Dry::PhysicsWorld2Dprotected
context_Dry::Objectprotected
debugDepthTest_Dry::PhysicsWorld2Dprotected
debugRenderer_Dry::PhysicsWorld2Dprotected
delayedWorldTransforms_Dry::PhysicsWorld2Dprotected
DoAutoRemove(AutoRemoveMode mode)Dry::Componentprotected
DrawCircle(const b2Vec2 &center, float32 radius, const b2Color &color) overrideDry::PhysicsWorld2D
DrawDebugGeometry(DebugRenderer *debug, bool depthTest) overrideDry::PhysicsWorld2Dvirtual
DrawDebugGeometry()Dry::PhysicsWorld2D
DrawPoint(const b2Vec2 &p, float32 size, const b2Color &color) overrideDry::PhysicsWorld2D
DrawPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color) overrideDry::PhysicsWorld2D
DrawSegment(const b2Vec2 &p1, const b2Vec2 &p2, const b2Color &color) overrideDry::PhysicsWorld2D
DrawSolidCircle(const b2Vec2 &center, float32 radius, const b2Vec2 &axis, const b2Color &color) overrideDry::PhysicsWorld2D
DrawSolidPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color) overrideDry::PhysicsWorld2D
DrawTransform(const b2Transform &xf) overrideDry::PhysicsWorld2D
DRY_OBJECT(PhysicsWorld2D, Component) (defined in Dry::PhysicsWorld2D)Dry::PhysicsWorld2Dprivate
enabled_Dry::Componentprotected
EndContact(b2Contact *contact) overrideDry::PhysicsWorld2D
endContactInfos_Dry::PhysicsWorld2Dprotected
FindAttributeAnimationTarget(const String &name, String &outName)Dry::Animatableprotectedvirtual
GetAllowSleeping() constDry::PhysicsWorld2D
GetAnimationEnabled() constDry::Animatableinline
GetAttribute(unsigned index) constDry::Serializable
GetAttribute(const String &name) constDry::Serializable
GetAttributeAnimation(const String &name) constDry::Animatable
GetAttributeAnimationInfo(const String &name) constDry::Animatableprotected
GetAttributeAnimationSpeed(const String &name) constDry::Animatable
GetAttributeAnimationTime(const String &name) constDry::Animatable
GetAttributeAnimationWrapMode(const String &name) constDry::Animatable
GetAttributeDefault(unsigned index) constDry::Serializable
GetAttributeDefault(const String &name) constDry::Serializable
GetAttributes() constDry::Serializablevirtual
GetAutoClearForces() constDry::PhysicsWorld2D
GetBlockEvents() constDry::Objectinline
GetCategory() constDry::Object
GetComponent(StringHash type) constDry::Component
GetComponent() constDry::Component
GetComponents(PODVector< Component *> &dest, StringHash type) constDry::Component
GetComponents(PODVector< T *> &dest) constDry::Component
GetContext() constDry::Objectinline
GetContinuousPhysics() constDry::PhysicsWorld2D
GetDependencyNodes(PODVector< Node *> &dest)Dry::Componentvirtual
GetDrawAabb() constDry::PhysicsWorld2Dinline
GetDrawCenterOfMass() constDry::PhysicsWorld2Dinline
GetDrawJoint() constDry::PhysicsWorld2Dinline
GetDrawPair() constDry::PhysicsWorld2Dinline
GetDrawShape() constDry::PhysicsWorld2Dinline
GetEventDataMap() constDry::Object
GetEventHandler() constDry::Object
GetEventSender() constDry::Object
GetFixedUpdateSource()Dry::Componentprotected
GetGlobalVar(StringHash key) constDry::Object
GetGlobalVars() constDry::Object
GetGravity() constDry::PhysicsWorld2Dinline
GetID() constDry::Componentinline
GetInterceptNetworkUpdate(const String &attributeName) constDry::Serializable
GetNetworkAttributes() constDry::Serializablevirtual
GetNetworkState() constDry::Serializableinline
GetNode() constDry::Componentinline
GetNumAttributes() constDry::Serializable
GetNumNetworkAttributes() constDry::Serializable
GetObjectAnimation() constDry::Animatable
GetObjectAnimationAttr() constDry::Animatable
GetPositionIterations() constDry::PhysicsWorld2Dinline
GetRigidBodies(PODVector< RigidBody2D *> &results, const Rect &aabb, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld2D
GetRigidBodyAt(const Vector2 &pos, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld2D
GetRigidBodyAtScreenPoint(const IntVector2 &screenPoint, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld2D
GetScene() constDry::Component
GetSubStepping() constDry::PhysicsWorld2D
GetSubsystem(StringHash type) constDry::Object
GetSubsystem() constDry::Object
GetType() const =0Dry::Objectpure virtual
GetTypeInfo() const =0Dry::Objectpure virtual
GetTypeInfoStatic()Dry::Objectinlinestatic
GetTypeName() const =0Dry::Objectpure virtual
GetVelocityIterations() constDry::PhysicsWorld2Dinline
GetWarmStarting() constDry::PhysicsWorld2D
GetWorld()Dry::PhysicsWorld2Dinline
gravity_Dry::PhysicsWorld2Dprotected
HandleAttributeAnimationAdded(StringHash eventType, VariantMap &eventData)Dry::Animatableprotected
HandleAttributeAnimationRemoved(StringHash eventType, VariantMap &eventData)Dry::Animatableprotected
HandleAttributeAnimationUpdate(StringHash eventType, VariantMap &eventData)Dry::Componentprotected
HandleSceneSubsystemUpdate(StringHash eventType, VariantMap &eventData)Dry::PhysicsWorld2Dprotected
HasEventHandlers() constDry::Objectinline
HasSubscribedToEvent(StringHash eventType) constDry::Object
HasSubscribedToEvent(Object *sender, StringHash eventType) constDry::Object
id_Dry::Componentprotected
IsAnimatedNetworkAttribute(const AttributeInfo &attrInfo) constDry::Animatableprotected
IsApplyingTransforms() constDry::PhysicsWorld2Dinline
IsEnabled() constDry::Componentinline
IsEnabledEffective() constDry::Component
IsInstanceOf(StringHash type) constDry::Object
IsInstanceOf(const TypeInfo *typeInfo) constDry::Object
IsInstanceOf() constDry::Objectinline
IsReplicated() constDry::Component
IsTemporary() constDry::Serializableinline
IsUpdateEnabled() constDry::PhysicsWorld2Dinline
Load(Deserializer &source)Dry::Serializablevirtual
LoadJSON(const JSONValue &source) overrideDry::Animatablevirtual
LoadXML(const XMLElement &source) overrideDry::Animatablevirtual
LookupEnum(const String &valueStr, Variant &varValue, const AttributeInfo &attr) constDry::Serializableprotected
MarkNetworkUpdate() overrideDry::Componentvirtual
networkState_Dry::Serializableprotected
networkUpdate_Dry::Componentprotected
node_Dry::Componentprotected
Object(Context *context)Dry::Objectexplicit
objectAnimation_Dry::Animatableprotected
OnAttributeAnimationAdded() overrideDry::Componentprotectedvirtual
OnAttributeAnimationRemoved() overrideDry::Componentprotectedvirtual
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData)Dry::Objectvirtual
OnGetAttribute(const AttributeInfo &attr, Variant &dest) constDry::Serializablevirtual
OnMarkedDirty(Node *node)Dry::Componentprotectedvirtual
OnNodeSet(Node *node)Dry::Componentprotectedvirtual
OnNodeSetEnabled(Node *node)Dry::Componentprotectedvirtual
OnObjectAnimationAdded(ObjectAnimation *objectAnimation)Dry::Animatableprotected
OnObjectAnimationRemoved(ObjectAnimation *objectAnimation)Dry::Animatableprotected
OnSceneSet(Scene *scene) overrideDry::PhysicsWorld2Dprotectedvirtual
OnSetAttribute(const AttributeInfo &attr, const Variant &src)Dry::Serializablevirtual
OnSetEnabled()Dry::Componentinlinevirtual
operator=(const RefCounted &rhs)=deleteDry::RefCounted
physicsStepping_Dry::PhysicsWorld2Dprotected
PhysicsWorld2D(Context *context)Dry::PhysicsWorld2Dexplicit
positionIterations_Dry::PhysicsWorld2Dprotected
PrepareNetworkUpdate()Dry::Component
PreSolve(b2Contact *contact, const b2Manifold *oldManifold) overrideDry::PhysicsWorld2D
Raycast(PODVector< PhysicsRaycastResult2D > &results, const Vector2 &startPoint, const Vector2 &endPoint, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld2D
RaycastSingle(PhysicsRaycastResult2D &result, const Vector2 &startPoint, const Vector2 &endPoint, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld2D
ReadDeltaUpdate(Deserializer &source)Dry::Serializable
ReadLatestDataUpdate(Deserializer &source)Dry::Serializable
RefCounted()Dry::RefCounted
RefCounted(const RefCounted &rhs)=deleteDry::RefCounted
RefCountPtr()Dry::RefCountedinline
Refs() constDry::RefCounted
RegisterObject(Context *context)Dry::PhysicsWorld2Dstatic
ReleaseRef()Dry::RefCounted
Remove()Dry::Component
RemoveAttributeAnimation(const String &name)Dry::Animatable
RemoveInstanceDefault()Dry::Serializable
RemoveObjectAnimation()Dry::Animatable
RemoveRigidBody(RigidBody2D *rigidBody)Dry::PhysicsWorld2D
ResetToDefault()Dry::Serializable
rigidBodies_Dry::PhysicsWorld2Dprotected
Save(Serializer &dest) const overrideDry::Componentvirtual
SaveDefaultAttributes() constDry::Serializableinlinevirtual
SaveJSON(JSONValue &dest) const overrideDry::Componentvirtual
SaveXML(XMLElement &dest) const overrideDry::Componentvirtual
scene_Dry::PhysicsWorld2Dprotected
SendBeginContactEvents()Dry::PhysicsWorld2Dprotected
SendEndContactEvents()Dry::PhysicsWorld2Dprotected
SendEvent(StringHash eventType)Dry::Object
SendEvent(StringHash eventType, VariantMap &eventData)Dry::Object
SendEvent(StringHash eventType, Args... args)Dry::Objectinline
Serializable(Context *context)Dry::Serializableexplicit
SetAllowSleeping(bool enable)Dry::PhysicsWorld2D
SetAnimationEnabled(bool enable)Dry::Animatable
SetAnimationTime(float time)Dry::Animatable
SetApplyingTransforms(bool enable)Dry::PhysicsWorld2Dinline
SetAttribute(unsigned index, const Variant &value)Dry::Serializable
SetAttribute(const String &name, const Variant &value)Dry::Serializable
SetAttributeAnimation(const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f)Dry::Animatable
SetAttributeAnimationSpeed(const String &name, float speed)Dry::Animatable
SetAttributeAnimationTime(const String &name, float time)Dry::Animatable
SetAttributeAnimationWrapMode(const String &name, WrapMode wrapMode)Dry::Animatable
SetAutoClearForces(bool enable)Dry::PhysicsWorld2D
SetBlockEvents(bool block)Dry::Objectinline
SetContinuousPhysics(bool enable)Dry::PhysicsWorld2D
SetDrawAabb(bool drawAabb)Dry::PhysicsWorld2D
SetDrawCenterOfMass(bool drawCenterOfMass)Dry::PhysicsWorld2D
SetDrawJoint(bool drawJoint)Dry::PhysicsWorld2D
SetDrawPair(bool drawPair)Dry::PhysicsWorld2D
SetDrawShape(bool drawShape)Dry::PhysicsWorld2D
SetEnabled(bool enable)Dry::Component
SetGlobalVar(StringHash key, const Variant &value)Dry::Object
SetGravity(const Vector2 &gravity)Dry::PhysicsWorld2D
SetID(unsigned id)Dry::Componentprotected
SetInstanceDefault(bool enable)Dry::Serializableinline
SetInterceptNetworkUpdate(const String &attributeName, bool enable)Dry::Serializable
SetNode(Node *node)Dry::Componentprotected
SetObjectAnimation(ObjectAnimation *objectAnimation)Dry::Animatable
SetObjectAnimationAttr(const ResourceRef &value)Dry::Animatable
SetObjectAttributeAnimation(const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode, float speed)Dry::Animatableprotected
SetPositionIterations(int positionIterations)Dry::PhysicsWorld2D
SetSubStepping(bool enable)Dry::PhysicsWorld2D
SetTemporary(bool enable)Dry::Serializable
SetUpdateEnabled(bool enable)Dry::PhysicsWorld2D
SetVelocityIterations(int velocityIterations)Dry::PhysicsWorld2D
SetWarmStarting(bool enable)Dry::PhysicsWorld2D
SubscribeToEvent(StringHash eventType, EventHandler *handler)Dry::Object
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler)Dry::Object
SubscribeToEvent(StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Dry::Object
SubscribeToEvent(Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Dry::Object
UnsubscribeFromAllEvents()Dry::Object
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData)Dry::Object
UnsubscribeFromEvent(StringHash eventType)Dry::Object
UnsubscribeFromEvent(Object *sender, StringHash eventType)Dry::Object
UnsubscribeFromEvents(Object *sender)Dry::Object
Update(float timeStep)Dry::PhysicsWorld2D
UpdateAttributeAnimations(float timeStep)Dry::Animatableprotected
updateEnabled_Dry::PhysicsWorld2Dprotected
velocityIterations_Dry::PhysicsWorld2Dprotected
WeakRefs() constDry::RefCounted
world_Dry::PhysicsWorld2Dprotected
WriteDeltaUpdate(Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp)Dry::Serializable
WriteInitialDeltaUpdate(Serializer &dest, unsigned char timeStamp)Dry::Serializable
WriteLatestDataUpdate(Serializer &dest, unsigned char timeStamp)Dry::Serializable
~Animatable() overrideDry::Animatable
~Component() override=default (defined in Dry::Component)Dry::Component
~Object() overrideDry::Object
~PhysicsWorld2D() overrideDry::PhysicsWorld2D
~RefCounted()Dry::RefCountedvirtual
~Serializable() overrideDry::Serializable