Dry
Dry::PhysicsWorld Member List

This is the complete list of members for Dry::PhysicsWorld, including all inherited members.

AddCollisionShape(CollisionShape *shape)Dry::PhysicsWorld
AddConstraint(Constraint *constraint)Dry::PhysicsWorld
AddDelayedWorldTransform(const DelayedWorldTransform &transform)Dry::PhysicsWorld
AddRef()Dry::RefCounted
AddReplicationState(ComponentReplicationState *state)Dry::Component
AddRigidBody(RigidBody *body)Dry::PhysicsWorld
AllocateNetworkState()Dry::Serializable
Animatable(Context *context)Dry::Animatableexplicit
animatedNetworkAttributes_Dry::Animatableprotected
animationEnabled_Dry::Animatableprotected
ApplyAttributes()Dry::Serializableinlinevirtual
applyingTransforms_Dry::PhysicsWorldprivate
attributeAnimationInfos_Dry::Animatableprotected
broadphase_Dry::PhysicsWorldprivate
Cast()Dry::Objectinline
Cast() constDry::Objectinline
CleanupConnection(Connection *connection)Dry::Component
CleanupGeometryCache()Dry::PhysicsWorld
collisionConfiguration_Dry::PhysicsWorldprivate
collisionDispatcher_Dry::PhysicsWorldprivate
collisionShapes_Dry::PhysicsWorldprivate
Component(Context *context)Dry::Componentexplicit
configDry::PhysicsWorldstatic
constraints_Dry::PhysicsWorldprivate
contacts_Dry::PhysicsWorldprivate
context_Dry::Objectprotected
convexCache_Dry::PhysicsWorldprivate
ConvexCast(PhysicsRaycastResult &result, CollisionShape *shape, const Vector3 &startPos, const Quaternion &startRot, const Vector3 &endPos, const Quaternion &endRot, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld
ConvexCast(PhysicsRaycastResult &result, btCollisionShape *shape, const Vector3 &startPos, const Quaternion &startRot, const Vector3 &endPos, const Quaternion &endRot, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld
currentCollisions_Dry::PhysicsWorldprivate
debugDepthTest_Dry::PhysicsWorldprivate
debugMode_Dry::PhysicsWorldprivate
debugRenderer_Dry::PhysicsWorldprivate
delayedWorldTransforms_Dry::PhysicsWorldprivate
DoAutoRemove(AutoRemoveMode mode)Dry::Componentprotected
draw3dText(const btVector3 &location, const char *textString) overrideDry::PhysicsWorld
drawContactPoint(const btVector3 &pointOnB, const btVector3 &normalOnB, btScalar distance, int lifeTime, const btVector3 &color) overrideDry::PhysicsWorld
DrawDebugGeometry(DebugRenderer *debug, bool depthTest) overrideDry::PhysicsWorldvirtual
DrawDebugGeometry(bool depthTest)Dry::PhysicsWorld
drawLine(const btVector3 &from, const btVector3 &to, const btVector3 &color) overrideDry::PhysicsWorld
DRY_OBJECT(PhysicsWorld, Component) (defined in Dry::PhysicsWorld)Dry::PhysicsWorldprivate
enabled_Dry::Componentprotected
FindAttributeAnimationTarget(const String &name, String &outName)Dry::Animatableprotectedvirtual
fps_Dry::PhysicsWorldprivate
GetAnimationEnabled() constDry::Animatableinline
GetAttribute(unsigned index) constDry::Serializable
GetAttribute(const String &name) constDry::Serializable
GetAttributeAnimation(const String &name) constDry::Animatable
GetAttributeAnimationInfo(const String &name) constDry::Animatableprotected
GetAttributeAnimationSpeed(const String &name) constDry::Animatable
GetAttributeAnimationTime(const String &name) constDry::Animatable
GetAttributeAnimationWrapMode(const String &name) constDry::Animatable
GetAttributeDefault(unsigned index) constDry::Serializable
GetAttributeDefault(const String &name) constDry::Serializable
GetAttributes() constDry::Serializablevirtual
GetBlockEvents() constDry::Objectinline
GetCategory() constDry::Object
GetCollidingBodies(PODVector< RigidBody *> &result, const RigidBody *body)Dry::PhysicsWorld
GetComponent(StringHash type) constDry::Component
GetComponent() constDry::Component
GetComponents(PODVector< Component *> &dest, StringHash type) constDry::Component
GetComponents(PODVector< T *> &dest) constDry::Component
GetContext() constDry::Objectinline
GetConvexCache()Dry::PhysicsWorldinline
getDebugMode() const overrideDry::PhysicsWorldinline
GetDependencyNodes(PODVector< Node *> &dest)Dry::Componentvirtual
GetEventDataMap() constDry::Object
GetEventHandler() constDry::Object
GetEventSender() constDry::Object
GetFixedUpdateSource()Dry::Componentprotected
GetFps() constDry::PhysicsWorldinline
GetGImpactTrimeshCache()Dry::PhysicsWorldinline
GetGlobalVar(StringHash key) constDry::Object
GetGlobalVars() constDry::Object
GetGravity() constDry::PhysicsWorld
GetID() constDry::Componentinline
GetInterceptNetworkUpdate(const String &attributeName) constDry::Serializable
GetInternalEdge() constDry::PhysicsWorldinline
GetInterpolation() constDry::PhysicsWorldinline
GetMaxNetworkAngularVelocity() constDry::PhysicsWorldinline
GetMaxSubSteps() constDry::PhysicsWorldinline
GetNetworkAttributes() constDry::Serializablevirtual
GetNetworkState() constDry::Serializableinline
GetNode() constDry::Componentinline
GetNumAttributes() constDry::Serializable
GetNumIterations() constDry::PhysicsWorld
GetNumNetworkAttributes() constDry::Serializable
GetObjectAnimation() constDry::Animatable
GetObjectAnimationAttr() constDry::Animatable
GetRigidBodies(PODVector< RigidBody *> &result, const Sphere &sphere, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld
GetRigidBodies(PODVector< RigidBody *> &result, const BoundingBox &box, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld
GetRigidBodies(PODVector< RigidBody *> &result, const RigidBody *body)Dry::PhysicsWorld
GetScene() constDry::Component
GetSplitImpulse() constDry::PhysicsWorld
GetSubsystem(StringHash type) constDry::Object
GetSubsystem() constDry::Object
GetTriMeshCache()Dry::PhysicsWorldinline
GetType() const =0Dry::Objectpure virtual
GetTypeInfo() const =0Dry::Objectpure virtual
GetTypeInfoStatic()Dry::Objectinlinestatic
GetTypeName() const =0Dry::Objectpure virtual
GetWorld()Dry::PhysicsWorldinline
gimpactTrimeshCache_Dry::PhysicsWorldprivate
HandleAttributeAnimationAdded(StringHash eventType, VariantMap &eventData)Dry::Animatableprotected
HandleAttributeAnimationRemoved(StringHash eventType, VariantMap &eventData)Dry::Animatableprotected
HandleAttributeAnimationUpdate(StringHash eventType, VariantMap &eventData)Dry::Componentprotected
HandleSceneSubsystemUpdate(StringHash eventType, VariantMap &eventData)Dry::PhysicsWorldprivate
HasEventHandlers() constDry::Objectinline
HasSubscribedToEvent(StringHash eventType) constDry::Object
HasSubscribedToEvent(Object *sender, StringHash eventType) constDry::Object
id_Dry::Componentprotected
internalEdge_Dry::PhysicsWorldprivate
InternalPreTickCallback (defined in Dry::PhysicsWorld)Dry::PhysicsWorldfriend
InternalTickCallback (defined in Dry::PhysicsWorld)Dry::PhysicsWorldfriend
interpolation_Dry::PhysicsWorldprivate
IsAnimatedNetworkAttribute(const AttributeInfo &attrInfo) constDry::Animatableprotected
IsApplyingTransforms() constDry::PhysicsWorldinline
IsEnabled() constDry::Componentinline
IsEnabledEffective() constDry::Component
IsInstanceOf(StringHash type) constDry::Object
IsInstanceOf(const TypeInfo *typeInfo) constDry::Object
IsInstanceOf() constDry::Objectinline
IsReplicated() constDry::Component
IsSimulating() constDry::PhysicsWorldinline
IsTemporary() constDry::Serializableinline
IsUpdateEnabled() constDry::PhysicsWorldinline
isVisible(const btVector3 &aabbMin, const btVector3 &aabbMax) overrideDry::PhysicsWorld
Load(Deserializer &source)Dry::Serializablevirtual
LoadJSON(const JSONValue &source) overrideDry::Animatablevirtual
LoadXML(const XMLElement &source) overrideDry::Animatablevirtual
LookupEnum(const String &valueStr, Variant &varValue, const AttributeInfo &attr) constDry::Serializableprotected
MarkNetworkUpdate() overrideDry::Componentvirtual
maxNetworkAngularVelocity_Dry::PhysicsWorldprivate
maxSubSteps_Dry::PhysicsWorldprivate
networkState_Dry::Serializableprotected
networkUpdate_Dry::Componentprotected
node_Dry::Componentprotected
nodeCollisionData_Dry::PhysicsWorldprivate
Object(Context *context)Dry::Objectexplicit
objectAnimation_Dry::Animatableprotected
OnAttributeAnimationAdded() overrideDry::Componentprotectedvirtual
OnAttributeAnimationRemoved() overrideDry::Componentprotectedvirtual
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData)Dry::Objectvirtual
OnGetAttribute(const AttributeInfo &attr, Variant &dest) constDry::Serializablevirtual
OnMarkedDirty(Node *node)Dry::Componentprotectedvirtual
OnNodeSet(Node *node)Dry::Componentprotectedvirtual
OnNodeSetEnabled(Node *node)Dry::Componentprotectedvirtual
OnObjectAnimationAdded(ObjectAnimation *objectAnimation)Dry::Animatableprotected
OnObjectAnimationRemoved(ObjectAnimation *objectAnimation)Dry::Animatableprotected
OnSceneSet(Scene *scene) overrideDry::PhysicsWorldprotectedvirtual
OnSetAttribute(const AttributeInfo &attr, const Variant &src)Dry::Serializablevirtual
OnSetEnabled()Dry::Componentinlinevirtual
operator=(const RefCounted &rhs)=deleteDry::RefCounted
physicsCollisionData_Dry::PhysicsWorldprivate
PhysicsWorld(Context *context)Dry::PhysicsWorldexplicit
PostStep(float timeStep)Dry::PhysicsWorldprivate
PrepareNetworkUpdate()Dry::Component
PreStep(float timeStep)Dry::PhysicsWorldprivate
previousCollisions_Dry::PhysicsWorldprivate
Raycast(PODVector< PhysicsRaycastResult > &result, const Ray &ray, float maxDistance, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld
RaycastSingle(PhysicsRaycastResult &result, const Ray &ray, float maxDistance, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld
RaycastSingleSegmented(PhysicsRaycastResult &result, const Ray &ray, float maxDistance, float segmentDistance, unsigned collisionMask=M_MAX_UNSIGNED, float overlapDistance=0.1f)Dry::PhysicsWorld
ReadDeltaUpdate(Deserializer &source)Dry::Serializable
ReadLatestDataUpdate(Deserializer &source)Dry::Serializable
RefCounted()Dry::RefCounted
RefCounted(const RefCounted &rhs)=deleteDry::RefCounted
RefCountPtr()Dry::RefCountedinline
Refs() constDry::RefCounted
RegisterObject(Context *context)Dry::PhysicsWorldstatic
ReleaseRef()Dry::RefCounted
Remove()Dry::Component
RemoveAttributeAnimation(const String &name)Dry::Animatable
RemoveCachedGeometry(Model *model)Dry::PhysicsWorld
RemoveCollisionShape(CollisionShape *shape)Dry::PhysicsWorld
RemoveConstraint(Constraint *constraint)Dry::PhysicsWorld
RemoveInstanceDefault()Dry::Serializable
RemoveObjectAnimation()Dry::Animatable
RemoveRigidBody(RigidBody *body)Dry::PhysicsWorld
reportErrorWarning(const char *warningString) overrideDry::PhysicsWorld
ResetToDefault()Dry::Serializable
rigidBodies_Dry::PhysicsWorldprivate
Save(Serializer &dest) const overrideDry::Componentvirtual
SaveDefaultAttributes() constDry::Serializableinlinevirtual
SaveJSON(JSONValue &dest) const overrideDry::Componentvirtual
SaveXML(XMLElement &dest) const overrideDry::Componentvirtual
scene_Dry::PhysicsWorldprivate
SendCollisionEvents()Dry::PhysicsWorldprivate
SendEvent(StringHash eventType)Dry::Object
SendEvent(StringHash eventType, VariantMap &eventData)Dry::Object
SendEvent(StringHash eventType, Args... args)Dry::Objectinline
Serializable(Context *context)Dry::Serializableexplicit
SetAnimationEnabled(bool enable)Dry::Animatable
SetAnimationTime(float time)Dry::Animatable
SetApplyingTransforms(bool enable)Dry::PhysicsWorldinline
SetAttribute(unsigned index, const Variant &value)Dry::Serializable
SetAttribute(const String &name, const Variant &value)Dry::Serializable
SetAttributeAnimation(const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f)Dry::Animatable
SetAttributeAnimationSpeed(const String &name, float speed)Dry::Animatable
SetAttributeAnimationTime(const String &name, float time)Dry::Animatable
SetAttributeAnimationWrapMode(const String &name, WrapMode wrapMode)Dry::Animatable
SetBlockEvents(bool block)Dry::Objectinline
SetDebugDepthTest(bool enable)Dry::PhysicsWorld
setDebugMode(int debugMode) overrideDry::PhysicsWorldinline
SetDebugRenderer(DebugRenderer *debug)Dry::PhysicsWorld
SetEnabled(bool enable)Dry::Component
SetFps(int fps)Dry::PhysicsWorld
SetGlobalVar(StringHash key, const Variant &value)Dry::Object
SetGravity(const Vector3 &gravity)Dry::PhysicsWorld
SetID(unsigned id)Dry::Componentprotected
SetInstanceDefault(bool enable)Dry::Serializableinline
SetInterceptNetworkUpdate(const String &attributeName, bool enable)Dry::Serializable
SetInternalEdge(bool enable)Dry::PhysicsWorld
SetInterpolation(bool enable)Dry::PhysicsWorld
SetMaxNetworkAngularVelocity(float velocity)Dry::PhysicsWorld
SetMaxSubSteps(int num)Dry::PhysicsWorld
SetNode(Node *node)Dry::Componentprotected
SetNumIterations(int num)Dry::PhysicsWorld
SetObjectAnimation(ObjectAnimation *objectAnimation)Dry::Animatable
SetObjectAnimationAttr(const ResourceRef &value)Dry::Animatable
SetObjectAttributeAnimation(const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode, float speed)Dry::Animatableprotected
SetSplitImpulse(bool enable)Dry::PhysicsWorld
SetTemporary(bool enable)Dry::Serializable
SetUpdateEnabled(bool enable)Dry::PhysicsWorld
simulating_Dry::PhysicsWorldprivate
solver_Dry::PhysicsWorldprivate
SphereCast(PhysicsRaycastResult &result, const Ray &ray, float radius, float maxDistance, unsigned collisionMask=M_MAX_UNSIGNED)Dry::PhysicsWorld
SubscribeToEvent(StringHash eventType, EventHandler *handler)Dry::Object
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler)Dry::Object
SubscribeToEvent(StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Dry::Object
SubscribeToEvent(Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr)Dry::Object
timeAcc_Dry::PhysicsWorldprivate
triMeshCache_Dry::PhysicsWorldprivate
UnsubscribeFromAllEvents()Dry::Object
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData)Dry::Object
UnsubscribeFromEvent(StringHash eventType)Dry::Object
UnsubscribeFromEvent(Object *sender, StringHash eventType)Dry::Object
UnsubscribeFromEvents(Object *sender)Dry::Object
Update(float timeStep)Dry::PhysicsWorld
UpdateAttributeAnimations(float timeStep)Dry::Animatableprotected
UpdateCollisions()Dry::PhysicsWorld
updateEnabled_Dry::PhysicsWorldprivate
WeakRefs() constDry::RefCounted
world_Dry::PhysicsWorldprivate
WriteDeltaUpdate(Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp)Dry::Serializable
WriteInitialDeltaUpdate(Serializer &dest, unsigned char timeStamp)Dry::Serializable
WriteLatestDataUpdate(Serializer &dest, unsigned char timeStamp)Dry::Serializable
~Animatable() overrideDry::Animatable
~Component() override=default (defined in Dry::Component)Dry::Component
~Object() overrideDry::Object
~PhysicsWorld() overrideDry::PhysicsWorld
~RefCounted()Dry::RefCountedvirtual
~Serializable() overrideDry::Serializable