AddCollisionShape(CollisionShape *shape) | Dry::PhysicsWorld | |
AddConstraint(Constraint *constraint) | Dry::PhysicsWorld | |
AddDelayedWorldTransform(const DelayedWorldTransform &transform) | Dry::PhysicsWorld | |
AddRef() | Dry::RefCounted | |
AddReplicationState(ComponentReplicationState *state) | Dry::Component | |
AddRigidBody(RigidBody *body) | Dry::PhysicsWorld | |
AllocateNetworkState() | Dry::Serializable | |
Animatable(Context *context) | Dry::Animatable | explicit |
animatedNetworkAttributes_ | Dry::Animatable | protected |
animationEnabled_ | Dry::Animatable | protected |
ApplyAttributes() | Dry::Serializable | inlinevirtual |
applyingTransforms_ | Dry::PhysicsWorld | private |
attributeAnimationInfos_ | Dry::Animatable | protected |
broadphase_ | Dry::PhysicsWorld | private |
Cast() | Dry::Object | inline |
Cast() const | Dry::Object | inline |
CleanupConnection(Connection *connection) | Dry::Component | |
CleanupGeometryCache() | Dry::PhysicsWorld | |
collisionConfiguration_ | Dry::PhysicsWorld | private |
collisionDispatcher_ | Dry::PhysicsWorld | private |
collisionShapes_ | Dry::PhysicsWorld | private |
Component(Context *context) | Dry::Component | explicit |
config | Dry::PhysicsWorld | static |
constraints_ | Dry::PhysicsWorld | private |
contacts_ | Dry::PhysicsWorld | private |
context_ | Dry::Object | protected |
convexCache_ | Dry::PhysicsWorld | private |
ConvexCast(PhysicsRaycastResult &result, CollisionShape *shape, const Vector3 &startPos, const Quaternion &startRot, const Vector3 &endPos, const Quaternion &endRot, unsigned collisionMask=M_MAX_UNSIGNED) | Dry::PhysicsWorld | |
ConvexCast(PhysicsRaycastResult &result, btCollisionShape *shape, const Vector3 &startPos, const Quaternion &startRot, const Vector3 &endPos, const Quaternion &endRot, unsigned collisionMask=M_MAX_UNSIGNED) | Dry::PhysicsWorld | |
currentCollisions_ | Dry::PhysicsWorld | private |
debugDepthTest_ | Dry::PhysicsWorld | private |
debugMode_ | Dry::PhysicsWorld | private |
debugRenderer_ | Dry::PhysicsWorld | private |
delayedWorldTransforms_ | Dry::PhysicsWorld | private |
DoAutoRemove(AutoRemoveMode mode) | Dry::Component | protected |
draw3dText(const btVector3 &location, const char *textString) override | Dry::PhysicsWorld | |
drawContactPoint(const btVector3 &pointOnB, const btVector3 &normalOnB, btScalar distance, int lifeTime, const btVector3 &color) override | Dry::PhysicsWorld | |
DrawDebugGeometry(DebugRenderer *debug, bool depthTest) override | Dry::PhysicsWorld | virtual |
DrawDebugGeometry(bool depthTest) | Dry::PhysicsWorld | |
drawLine(const btVector3 &from, const btVector3 &to, const btVector3 &color) override | Dry::PhysicsWorld | |
DRY_OBJECT(PhysicsWorld, Component) (defined in Dry::PhysicsWorld) | Dry::PhysicsWorld | private |
enabled_ | Dry::Component | protected |
FindAttributeAnimationTarget(const String &name, String &outName) | Dry::Animatable | protectedvirtual |
fps_ | Dry::PhysicsWorld | private |
GetAnimationEnabled() const | Dry::Animatable | inline |
GetAttribute(unsigned index) const | Dry::Serializable | |
GetAttribute(const String &name) const | Dry::Serializable | |
GetAttributeAnimation(const String &name) const | Dry::Animatable | |
GetAttributeAnimationInfo(const String &name) const | Dry::Animatable | protected |
GetAttributeAnimationSpeed(const String &name) const | Dry::Animatable | |
GetAttributeAnimationTime(const String &name) const | Dry::Animatable | |
GetAttributeAnimationWrapMode(const String &name) const | Dry::Animatable | |
GetAttributeDefault(unsigned index) const | Dry::Serializable | |
GetAttributeDefault(const String &name) const | Dry::Serializable | |
GetAttributes() const | Dry::Serializable | virtual |
GetBlockEvents() const | Dry::Object | inline |
GetCategory() const | Dry::Object | |
GetCollidingBodies(PODVector< RigidBody *> &result, const RigidBody *body) | Dry::PhysicsWorld | |
GetComponent(StringHash type) const | Dry::Component | |
GetComponent() const | Dry::Component | |
GetComponents(PODVector< Component *> &dest, StringHash type) const | Dry::Component | |
GetComponents(PODVector< T *> &dest) const | Dry::Component | |
GetContext() const | Dry::Object | inline |
GetConvexCache() | Dry::PhysicsWorld | inline |
getDebugMode() const override | Dry::PhysicsWorld | inline |
GetDependencyNodes(PODVector< Node *> &dest) | Dry::Component | virtual |
GetEventDataMap() const | Dry::Object | |
GetEventHandler() const | Dry::Object | |
GetEventSender() const | Dry::Object | |
GetFixedUpdateSource() | Dry::Component | protected |
GetFps() const | Dry::PhysicsWorld | inline |
GetGImpactTrimeshCache() | Dry::PhysicsWorld | inline |
GetGlobalVar(StringHash key) const | Dry::Object | |
GetGlobalVars() const | Dry::Object | |
GetGravity() const | Dry::PhysicsWorld | |
GetID() const | Dry::Component | inline |
GetInterceptNetworkUpdate(const String &attributeName) const | Dry::Serializable | |
GetInternalEdge() const | Dry::PhysicsWorld | inline |
GetInterpolation() const | Dry::PhysicsWorld | inline |
GetMaxNetworkAngularVelocity() const | Dry::PhysicsWorld | inline |
GetMaxSubSteps() const | Dry::PhysicsWorld | inline |
GetNetworkAttributes() const | Dry::Serializable | virtual |
GetNetworkState() const | Dry::Serializable | inline |
GetNode() const | Dry::Component | inline |
GetNumAttributes() const | Dry::Serializable | |
GetNumIterations() const | Dry::PhysicsWorld | |
GetNumNetworkAttributes() const | Dry::Serializable | |
GetObjectAnimation() const | Dry::Animatable | |
GetObjectAnimationAttr() const | Dry::Animatable | |
GetRigidBodies(PODVector< RigidBody *> &result, const Sphere &sphere, unsigned collisionMask=M_MAX_UNSIGNED) | Dry::PhysicsWorld | |
GetRigidBodies(PODVector< RigidBody *> &result, const BoundingBox &box, unsigned collisionMask=M_MAX_UNSIGNED) | Dry::PhysicsWorld | |
GetRigidBodies(PODVector< RigidBody *> &result, const RigidBody *body) | Dry::PhysicsWorld | |
GetScene() const | Dry::Component | |
GetSplitImpulse() const | Dry::PhysicsWorld | |
GetSubsystem(StringHash type) const | Dry::Object | |
GetSubsystem() const | Dry::Object | |
GetTriMeshCache() | Dry::PhysicsWorld | inline |
GetType() const =0 | Dry::Object | pure virtual |
GetTypeInfo() const =0 | Dry::Object | pure virtual |
GetTypeInfoStatic() | Dry::Object | inlinestatic |
GetTypeName() const =0 | Dry::Object | pure virtual |
GetWorld() | Dry::PhysicsWorld | inline |
gimpactTrimeshCache_ | Dry::PhysicsWorld | private |
HandleAttributeAnimationAdded(StringHash eventType, VariantMap &eventData) | Dry::Animatable | protected |
HandleAttributeAnimationRemoved(StringHash eventType, VariantMap &eventData) | Dry::Animatable | protected |
HandleAttributeAnimationUpdate(StringHash eventType, VariantMap &eventData) | Dry::Component | protected |
HandleSceneSubsystemUpdate(StringHash eventType, VariantMap &eventData) | Dry::PhysicsWorld | private |
HasEventHandlers() const | Dry::Object | inline |
HasSubscribedToEvent(StringHash eventType) const | Dry::Object | |
HasSubscribedToEvent(Object *sender, StringHash eventType) const | Dry::Object | |
id_ | Dry::Component | protected |
internalEdge_ | Dry::PhysicsWorld | private |
InternalPreTickCallback (defined in Dry::PhysicsWorld) | Dry::PhysicsWorld | friend |
InternalTickCallback (defined in Dry::PhysicsWorld) | Dry::PhysicsWorld | friend |
interpolation_ | Dry::PhysicsWorld | private |
IsAnimatedNetworkAttribute(const AttributeInfo &attrInfo) const | Dry::Animatable | protected |
IsApplyingTransforms() const | Dry::PhysicsWorld | inline |
IsEnabled() const | Dry::Component | inline |
IsEnabledEffective() const | Dry::Component | |
IsInstanceOf(StringHash type) const | Dry::Object | |
IsInstanceOf(const TypeInfo *typeInfo) const | Dry::Object | |
IsInstanceOf() const | Dry::Object | inline |
IsReplicated() const | Dry::Component | |
IsSimulating() const | Dry::PhysicsWorld | inline |
IsTemporary() const | Dry::Serializable | inline |
IsUpdateEnabled() const | Dry::PhysicsWorld | inline |
isVisible(const btVector3 &aabbMin, const btVector3 &aabbMax) override | Dry::PhysicsWorld | |
Load(Deserializer &source) | Dry::Serializable | virtual |
LoadJSON(const JSONValue &source) override | Dry::Animatable | virtual |
LoadXML(const XMLElement &source) override | Dry::Animatable | virtual |
LookupEnum(const String &valueStr, Variant &varValue, const AttributeInfo &attr) const | Dry::Serializable | protected |
MarkNetworkUpdate() override | Dry::Component | virtual |
maxNetworkAngularVelocity_ | Dry::PhysicsWorld | private |
maxSubSteps_ | Dry::PhysicsWorld | private |
networkState_ | Dry::Serializable | protected |
networkUpdate_ | Dry::Component | protected |
node_ | Dry::Component | protected |
nodeCollisionData_ | Dry::PhysicsWorld | private |
Object(Context *context) | Dry::Object | explicit |
objectAnimation_ | Dry::Animatable | protected |
OnAttributeAnimationAdded() override | Dry::Component | protectedvirtual |
OnAttributeAnimationRemoved() override | Dry::Component | protectedvirtual |
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData) | Dry::Object | virtual |
OnGetAttribute(const AttributeInfo &attr, Variant &dest) const | Dry::Serializable | virtual |
OnMarkedDirty(Node *node) | Dry::Component | protectedvirtual |
OnNodeSet(Node *node) | Dry::Component | protectedvirtual |
OnNodeSetEnabled(Node *node) | Dry::Component | protectedvirtual |
OnObjectAnimationAdded(ObjectAnimation *objectAnimation) | Dry::Animatable | protected |
OnObjectAnimationRemoved(ObjectAnimation *objectAnimation) | Dry::Animatable | protected |
OnSceneSet(Scene *scene) override | Dry::PhysicsWorld | protectedvirtual |
OnSetAttribute(const AttributeInfo &attr, const Variant &src) | Dry::Serializable | virtual |
OnSetEnabled() | Dry::Component | inlinevirtual |
operator=(const RefCounted &rhs)=delete | Dry::RefCounted | |
physicsCollisionData_ | Dry::PhysicsWorld | private |
PhysicsWorld(Context *context) | Dry::PhysicsWorld | explicit |
PostStep(float timeStep) | Dry::PhysicsWorld | private |
PrepareNetworkUpdate() | Dry::Component | |
PreStep(float timeStep) | Dry::PhysicsWorld | private |
previousCollisions_ | Dry::PhysicsWorld | private |
Raycast(PODVector< PhysicsRaycastResult > &result, const Ray &ray, float maxDistance, unsigned collisionMask=M_MAX_UNSIGNED) | Dry::PhysicsWorld | |
RaycastSingle(PhysicsRaycastResult &result, const Ray &ray, float maxDistance, unsigned collisionMask=M_MAX_UNSIGNED) | Dry::PhysicsWorld | |
RaycastSingleSegmented(PhysicsRaycastResult &result, const Ray &ray, float maxDistance, float segmentDistance, unsigned collisionMask=M_MAX_UNSIGNED, float overlapDistance=0.1f) | Dry::PhysicsWorld | |
ReadDeltaUpdate(Deserializer &source) | Dry::Serializable | |
ReadLatestDataUpdate(Deserializer &source) | Dry::Serializable | |
RefCounted() | Dry::RefCounted | |
RefCounted(const RefCounted &rhs)=delete | Dry::RefCounted | |
RefCountPtr() | Dry::RefCounted | inline |
Refs() const | Dry::RefCounted | |
RegisterObject(Context *context) | Dry::PhysicsWorld | static |
ReleaseRef() | Dry::RefCounted | |
Remove() | Dry::Component | |
RemoveAttributeAnimation(const String &name) | Dry::Animatable | |
RemoveCachedGeometry(Model *model) | Dry::PhysicsWorld | |
RemoveCollisionShape(CollisionShape *shape) | Dry::PhysicsWorld | |
RemoveConstraint(Constraint *constraint) | Dry::PhysicsWorld | |
RemoveInstanceDefault() | Dry::Serializable | |
RemoveObjectAnimation() | Dry::Animatable | |
RemoveRigidBody(RigidBody *body) | Dry::PhysicsWorld | |
reportErrorWarning(const char *warningString) override | Dry::PhysicsWorld | |
ResetToDefault() | Dry::Serializable | |
rigidBodies_ | Dry::PhysicsWorld | private |
Save(Serializer &dest) const override | Dry::Component | virtual |
SaveDefaultAttributes() const | Dry::Serializable | inlinevirtual |
SaveJSON(JSONValue &dest) const override | Dry::Component | virtual |
SaveXML(XMLElement &dest) const override | Dry::Component | virtual |
scene_ | Dry::PhysicsWorld | private |
SendCollisionEvents() | Dry::PhysicsWorld | private |
SendEvent(StringHash eventType) | Dry::Object | |
SendEvent(StringHash eventType, VariantMap &eventData) | Dry::Object | |
SendEvent(StringHash eventType, Args... args) | Dry::Object | inline |
Serializable(Context *context) | Dry::Serializable | explicit |
SetAnimationEnabled(bool enable) | Dry::Animatable | |
SetAnimationTime(float time) | Dry::Animatable | |
SetApplyingTransforms(bool enable) | Dry::PhysicsWorld | inline |
SetAttribute(unsigned index, const Variant &value) | Dry::Serializable | |
SetAttribute(const String &name, const Variant &value) | Dry::Serializable | |
SetAttributeAnimation(const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode=WM_LOOP, float speed=1.0f) | Dry::Animatable | |
SetAttributeAnimationSpeed(const String &name, float speed) | Dry::Animatable | |
SetAttributeAnimationTime(const String &name, float time) | Dry::Animatable | |
SetAttributeAnimationWrapMode(const String &name, WrapMode wrapMode) | Dry::Animatable | |
SetBlockEvents(bool block) | Dry::Object | inline |
SetDebugDepthTest(bool enable) | Dry::PhysicsWorld | |
setDebugMode(int debugMode) override | Dry::PhysicsWorld | inline |
SetDebugRenderer(DebugRenderer *debug) | Dry::PhysicsWorld | |
SetEnabled(bool enable) | Dry::Component | |
SetFps(int fps) | Dry::PhysicsWorld | |
SetGlobalVar(StringHash key, const Variant &value) | Dry::Object | |
SetGravity(const Vector3 &gravity) | Dry::PhysicsWorld | |
SetID(unsigned id) | Dry::Component | protected |
SetInstanceDefault(bool enable) | Dry::Serializable | inline |
SetInterceptNetworkUpdate(const String &attributeName, bool enable) | Dry::Serializable | |
SetInternalEdge(bool enable) | Dry::PhysicsWorld | |
SetInterpolation(bool enable) | Dry::PhysicsWorld | |
SetMaxNetworkAngularVelocity(float velocity) | Dry::PhysicsWorld | |
SetMaxSubSteps(int num) | Dry::PhysicsWorld | |
SetNode(Node *node) | Dry::Component | protected |
SetNumIterations(int num) | Dry::PhysicsWorld | |
SetObjectAnimation(ObjectAnimation *objectAnimation) | Dry::Animatable | |
SetObjectAnimationAttr(const ResourceRef &value) | Dry::Animatable | |
SetObjectAttributeAnimation(const String &name, ValueAnimation *attributeAnimation, WrapMode wrapMode, float speed) | Dry::Animatable | protected |
SetSplitImpulse(bool enable) | Dry::PhysicsWorld | |
SetTemporary(bool enable) | Dry::Serializable | |
SetUpdateEnabled(bool enable) | Dry::PhysicsWorld | |
simulating_ | Dry::PhysicsWorld | private |
solver_ | Dry::PhysicsWorld | private |
SphereCast(PhysicsRaycastResult &result, const Ray &ray, float radius, float maxDistance, unsigned collisionMask=M_MAX_UNSIGNED) | Dry::PhysicsWorld | |
SubscribeToEvent(StringHash eventType, EventHandler *handler) | Dry::Object | |
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler) | Dry::Object | |
SubscribeToEvent(StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | Dry::Object | |
SubscribeToEvent(Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | Dry::Object | |
timeAcc_ | Dry::PhysicsWorld | private |
triMeshCache_ | Dry::PhysicsWorld | private |
UnsubscribeFromAllEvents() | Dry::Object | |
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData) | Dry::Object | |
UnsubscribeFromEvent(StringHash eventType) | Dry::Object | |
UnsubscribeFromEvent(Object *sender, StringHash eventType) | Dry::Object | |
UnsubscribeFromEvents(Object *sender) | Dry::Object | |
Update(float timeStep) | Dry::PhysicsWorld | |
UpdateAttributeAnimations(float timeStep) | Dry::Animatable | protected |
UpdateCollisions() | Dry::PhysicsWorld | |
updateEnabled_ | Dry::PhysicsWorld | private |
WeakRefs() const | Dry::RefCounted | |
world_ | Dry::PhysicsWorld | private |
WriteDeltaUpdate(Serializer &dest, const DirtyBits &attributeBits, unsigned char timeStamp) | Dry::Serializable | |
WriteInitialDeltaUpdate(Serializer &dest, unsigned char timeStamp) | Dry::Serializable | |
WriteLatestDataUpdate(Serializer &dest, unsigned char timeStamp) | Dry::Serializable | |
~Animatable() override | Dry::Animatable | |
~Component() override=default (defined in Dry::Component) | Dry::Component | |
~Object() override | Dry::Object | |
~PhysicsWorld() override | Dry::PhysicsWorld | |
~RefCounted() | Dry::RefCounted | virtual |
~Serializable() override | Dry::Serializable | |