AddRef() | Dry::RefCounted | |
AddTriangles(const Matrix3x4 &model, const void *vertexData, unsigned vertexSize, unsigned vertexStart, unsigned vertexCount) | Dry::OcclusionBuffer | |
AddTriangles(const Matrix3x4 &model, const void *vertexData, unsigned vertexSize, const void *indexData, unsigned indexSize, unsigned indexStart, unsigned indexCount) | Dry::OcclusionBuffer | |
batches_ | Dry::OcclusionBuffer | private |
buffers_ | Dry::OcclusionBuffer | private |
BuildDepthHierarchy() | Dry::OcclusionBuffer | |
CalculateViewport() | Dry::OcclusionBuffer | private |
Cast() | Dry::Object | inline |
Cast() const | Dry::Object | inline |
Clear() | Dry::OcclusionBuffer | |
ClearBuffer(unsigned threadIndex) | Dry::OcclusionBuffer | private |
ClipEdge(const Vector4 &v0, const Vector4 &v1, float d0, float d1) const | Dry::OcclusionBuffer | inlineprivate |
ClipVertices(const Vector4 &plane, Vector4 *vertices, bool *triangles, unsigned &numTriangles) | Dry::OcclusionBuffer | private |
context_ | Dry::Object | protected |
cullMode_ | Dry::OcclusionBuffer | private |
depthHierarchyDirty_ | Dry::OcclusionBuffer | private |
DrawBatch(const OcclusionBatch &batch, unsigned threadIndex) | Dry::OcclusionBuffer | |
DrawTriangle(Vector4 *vertices, unsigned threadIndex) | Dry::OcclusionBuffer | private |
DrawTriangle2D(const Vector3 *vertices, bool clockwise, unsigned threadIndex) | Dry::OcclusionBuffer | private |
DrawTriangles() | Dry::OcclusionBuffer | |
DRY_OBJECT(OcclusionBuffer, Object) (defined in Dry::OcclusionBuffer) | Dry::OcclusionBuffer | private |
farClip_ | Dry::OcclusionBuffer | private |
GetBlockEvents() const | Dry::Object | inline |
GetBuffer() const | Dry::OcclusionBuffer | inline |
GetCategory() const | Dry::Object | |
GetContext() const | Dry::Object | inline |
GetCullMode() const | Dry::OcclusionBuffer | inline |
GetEventDataMap() const | Dry::Object | |
GetEventHandler() const | Dry::Object | |
GetEventSender() const | Dry::Object | |
GetGlobalVar(StringHash key) const | Dry::Object | |
GetGlobalVars() const | Dry::Object | |
GetHeight() const | Dry::OcclusionBuffer | inline |
GetMaxTriangles() const | Dry::OcclusionBuffer | inline |
GetNumTriangles() const | Dry::OcclusionBuffer | inline |
GetProjection() const | Dry::OcclusionBuffer | inline |
GetSubsystem(StringHash type) const | Dry::Object | |
GetSubsystem() const | Dry::Object | |
GetType() const =0 | Dry::Object | pure virtual |
GetTypeInfo() const =0 | Dry::Object | pure virtual |
GetTypeInfoStatic() | Dry::Object | inlinestatic |
GetTypeName() const =0 | Dry::Object | pure virtual |
GetUseTimer() | Dry::OcclusionBuffer | |
GetView() const | Dry::OcclusionBuffer | inline |
GetWidth() const | Dry::OcclusionBuffer | inline |
HasEventHandlers() const | Dry::Object | inline |
HasSubscribedToEvent(StringHash eventType) const | Dry::Object | |
HasSubscribedToEvent(Object *sender, StringHash eventType) const | Dry::Object | |
height_ | Dry::OcclusionBuffer | private |
IsInstanceOf(StringHash type) const | Dry::Object | |
IsInstanceOf(const TypeInfo *typeInfo) const | Dry::Object | |
IsInstanceOf() const | Dry::Object | inline |
IsThreaded() const | Dry::OcclusionBuffer | inline |
IsVisible(const BoundingBox &worldSpaceBox) const | Dry::OcclusionBuffer | |
maxTriangles_ | Dry::OcclusionBuffer | private |
MergeBuffers() | Dry::OcclusionBuffer | private |
mipBuffers_ | Dry::OcclusionBuffer | private |
ModelTransform(const Matrix4 &transform, const Vector3 &vertex) const | Dry::OcclusionBuffer | inlineprivate |
nearClip_ | Dry::OcclusionBuffer | private |
numTriangles_ | Dry::OcclusionBuffer | private |
Object(Context *context) | Dry::Object | explicit |
OcclusionBuffer(Context *context) | Dry::OcclusionBuffer | explicit |
offsetX_ | Dry::OcclusionBuffer | private |
offsetY_ | Dry::OcclusionBuffer | private |
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData) | Dry::Object | virtual |
operator=(const RefCounted &rhs)=delete | Dry::RefCounted | |
projection_ | Dry::OcclusionBuffer | private |
projOffsetScaleX_ | Dry::OcclusionBuffer | private |
projOffsetScaleY_ | Dry::OcclusionBuffer | private |
RefCounted() | Dry::RefCounted | |
RefCounted(const RefCounted &rhs)=delete | Dry::RefCounted | |
RefCountPtr() | Dry::RefCounted | inline |
Refs() const | Dry::RefCounted | |
ReleaseRef() | Dry::RefCounted | |
Reset() | Dry::OcclusionBuffer | |
ResetUseTimer() | Dry::OcclusionBuffer | |
reverseCulling_ | Dry::OcclusionBuffer | private |
scaleX_ | Dry::OcclusionBuffer | private |
scaleY_ | Dry::OcclusionBuffer | private |
SendEvent(StringHash eventType) | Dry::Object | |
SendEvent(StringHash eventType, VariantMap &eventData) | Dry::Object | |
SendEvent(StringHash eventType, Args... args) | Dry::Object | inline |
SetBlockEvents(bool block) | Dry::Object | inline |
SetCullMode(CullMode mode) | Dry::OcclusionBuffer | |
SetGlobalVar(StringHash key, const Variant &value) | Dry::Object | |
SetMaxTriangles(unsigned triangles) | Dry::OcclusionBuffer | |
SetSize(int width, int height, bool threaded) | Dry::OcclusionBuffer | |
SetView(Camera *camera) | Dry::OcclusionBuffer | |
SignedArea(const Vector3 &v0, const Vector3 &v1, const Vector3 &v2) const | Dry::OcclusionBuffer | inlineprivate |
SubscribeToEvent(StringHash eventType, EventHandler *handler) | Dry::Object | |
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler) | Dry::Object | |
SubscribeToEvent(StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | Dry::Object | |
SubscribeToEvent(Object *sender, StringHash eventType, const std::function< void(StringHash, VariantMap &)> &function, void *userData=nullptr) | Dry::Object | |
UnsubscribeFromAllEvents() | Dry::Object | |
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData) | Dry::Object | |
UnsubscribeFromEvent(StringHash eventType) | Dry::Object | |
UnsubscribeFromEvent(Object *sender, StringHash eventType) | Dry::Object | |
UnsubscribeFromEvents(Object *sender) | Dry::Object | |
useTimer_ | Dry::OcclusionBuffer | private |
view_ | Dry::OcclusionBuffer | private |
ViewportTransform(const Vector4 &vertex) const | Dry::OcclusionBuffer | inlineprivate |
viewProj_ | Dry::OcclusionBuffer | private |
WeakRefs() const | Dry::RefCounted | |
width_ | Dry::OcclusionBuffer | private |
~Object() override | Dry::Object | |
~OcclusionBuffer() override | Dry::OcclusionBuffer | |
~RefCounted() | Dry::RefCounted | virtual |