Dry
Classes | Enumerations | Functions
Animation.h File Reference
#include "../Container/FlagSet.h"
#include "../Container/Ptr.h"
#include "../Math/Quaternion.h"
#include "../Math/Vector3.h"
#include "../Resource/Resource.h"

Classes

struct  Dry::AnimationKeyFrame
 Skeletal animation keyframe. More...
 
struct  Dry::AnimationTrack
 Skeletal animation track, stores keyframes of a single bone. More...
 
struct  Dry::AnimationTriggerPoint
 Animation trigger point. More...
 
class  Dry::Animation
 Skeletal animation resource. More...
 

Enumerations

enum  AnimationChannel : unsigned char { CHANNEL_NONE = 0x0, CHANNEL_POSITION = 0x1, CHANNEL_ROTATION = 0x2, CHANNEL_SCALE = 0x4 }
 

Functions

 Dry::DRY_FLAGSET (AnimationChannel, AnimationChannelFlags)